Anticipation this is when a character prepares for an action to give the audience a clue - what is happening next as well as to make the action appear more realistic.
One example is when a character is about to jump before leaping into the air he has to prepare for the action by crouching down to build energy it's like a spring that coils up before releasing.
Look at this character jumping without any anticipation it looks very unrealistic because the energy to jump comes out of nowhere
Here's another example a punch to add power to the punch and communicate to the viewers that he is about to punch he reaches his arm back and then punches by contrast having no anticipation results in a very weak punch
You'll see this in a lot of cartoons before running a character will wind up before taking off in the previous video about squash and stretch this face actually uses anticipation as well instead of immediately stretching up the face squashes first to anticipate the stretch and give it more power anticipation helps communicate actions to the audience by preparing them for the next action
This can happen in many ways if a character is about to take something out of their pocket they make their hand very visible and up in the air before going into the pocket
Otherwise the audience might miss it and wonder how they got that object in the first place the most important thing is that the viewer notices the hand and the pocket so the character cannot be performing any competing actions
Let's say that something is about to happen on the right, a character may prepare for that action by pointing their eyes and head to look in that direction leading the viewers to also look there it's important to make it as easy as possible for the audience to understand what's going on without having to watch it twice this can also be used to trick the audience -
If you lead their eyes in one direction and then surprise them by having something happen on the other side of the screen taking anticipation of step further you can actually have multiple levels of anticipation
Let's go back to our punch animation where the character winds up before punching this animation has one level of anticipation now look at this one the character is actually winding out for his wind-up by going forward then winding up and then before punching he throws his other arm back to further anticipate the punch this punch is very complex it's actually similar to what a baseball pitcher does when he's getting ready to throw the ball.
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